Creating video game soundtracks: Getting Started
Creating music for games can be really challenging, let me walk you through part of my thought process I went through for some re-score work I did for Doom: The Dark Ages!
balancing personal taste vs. client needs
As a producer, one of the toughest lessons is knowing when to prioritise your own style and when to lean into the client’s vision. In this post, I’ll share how I’ve learned to balance personal taste with professional collaboration, and why that balance is key to growing as both an artist and a producer.
keeping creatively locked in & motivated: healthy practices
Staying creative isn’t about grinding harder, it’s about building the right habits and mindset. I’ve found the more I look after my creativity, the more consistently it shows up when I need it. Here are 6 things that keep me motivated as a producer.
limiting in mastering: is it always necessary
To limit - or not to limit? That is the question.